Devlog #2
Orkicidium » Devlog
Added
System for saving and loading game data in text format.
Now you can save/load the game key with all progress (because the data stored locally in the browser cache can be lost). Just generate the game key after playing and save it to text file.
Mana and magic.
Now you can launch magic arrows by clicking on orks or on the ground (if you have enough mana).
Mana indicator located at the upper-left corner.
Mana is restored over time.
Orks can drop a bottle of mana potion - WIP
When a base tower gains inspiration, some mana is restored.
Magic arrows are launched from the
- ...core (1x damage multiplier)
- ...observation station (0.5x damage multiplier)
- ...base towers during inspiration (0.25x damage multiplier)
- ...relay towers (0.2x damage multiplier) - WIP
- ...ancient fireflies (0.15x damage multiplier)
Changed
- starting resources (for a new game):
zeros - > 200 wood, 100 stones, 100 iron, 1000 gold, 1 ruby, 1 emerald
- maximum level for perk “A Good Start” 200 -> 500
- currency of perk “Unconditional Income” diamonds -> gold
Files
Orkicidium.0.4.1.zip 10 MB
Sep 15, 2020
Orkicidium
We came in peace (or not)
Status | Released |
Author | Pavel Kutejnikov |
Genre | Strategy |
Tags | 2D, free, Incremental, orkicidium, Pixel Art, Tower Defense, upgrades |
Languages | English |
More posts
- Armor from the game is now available for downloadFeb 22, 2022
- Devlog #23Nov 06, 2020
- Devlog #22Nov 03, 2020
- Devlog #21Nov 02, 2020
- Orkicidium 1.0 - Final ReleaseNov 01, 2020
- Devlog #19Oct 29, 2020
- Devlog #18Oct 27, 2020
- Devlog #17Oct 23, 2020
- Devlog #16Oct 22, 2020
- Devlog #15Oct 16, 2020
Leave a comment
Log in with itch.io to leave a comment.